Title:User-Centered Virtual Reality Environments to Support the Educational Needs of Children With ADHD in the COVID-19 Pandemic [Baixar]
Título:Entornos de Realidad Virtual Centrados en el Usuario como Soporte a las Necesidades Educativas de Niños con TDAH en la Pandemia por COVID 19 [Baixar]
H. Cardona-Reyes, G. Ortiz-Aguiñaga, M. L. Barba-Gonzalez and J. Muñoz-Arteaga
Índice de termos:
Virtual reality;Education;Solid modeling;Pediatrics;Brain modeling;User centered design;Interactive systems;Interactive environments;elementary school;TDAH;virtual reality
The use of technology to face the challenges in daily life is something that is increasingly needed and in complicated times like the one we live in today where there is a health contingency (COVID-19) that prevents people from exposing themselves to each other and restricts physical contact, virtual reality can be an alternative that allows the transmission of knowledge in an immersive and interactive way in various fields. This work proposes the use of virtual reality environments as an alternative to support the learning process in children with special educational needs such as Attention Deficit and Hyperactivity Disorder (ADHD) and other associated disorders that occur in basic education. These proposed virtual reality environments are designed under a user-centered approach and their contents are in accordance with expert therapeutic guidelines. As a result of this proposal, a case study is presented in which the user experience is evaluated through the use of an interactive environment to support the special educational needs of elementary school children attending an educational institution in Mexico.
H. Cardona-Reyes, G. Ortiz-Aguiñaga, M. L. Barba-Gonzalez and J. Muñoz-Arteaga, "User-Centered Virtual Reality Environments to Support the Educational Needs of Children With ADHD in the COVID-19 Pandemic," in IEEE Revista Iberoamericana de Tecnologias del Aprendizaje, vol. 16, no. 4, pp. 400-409, Nov. 2021. doi: 10.1109/RITA.2021.3135194