Serious Games and Computer Programming Competencies Development in Educational Contexts

Title:

Serious Games and Computer Programming Competencies Development in Educational Contexts [Baixar]

Título:

Juegos Serios y el Desarrollo de Competencias de Programación en Contextos Educativos [Baixar]

Autores/as:

Caldas Quintero, Carlos Andrés and Cifuentes Álvarez, Gary Alberto

Índice de termos:

Competencies;computer programming;Python;serious games;videogames

Resumo:

This paper aims to identify the relationship between Serious Games (SG) and the development of competencies related to computer programming. A mixed-methods sequential explanatory design was applied, based on a learning experience with Serious Games focused on computer programming languages. The principal finding was a parallel development between computer programming and other generic skills related to English, Math and Spanish. It is concluded that SG have a positive relationship with the development of competencies within the formal education environment, which indicate a great potential to support teaching and learning processes.

DOI:

10.1109/RITA.2023.3250504

Como citar:
Caldas Quintero, Carlos Andrés and Cifuentes Álvarez, Gary Alberto, "Serious Games and Computer Programming Competencies Development in Educational Contexts," inIEEE Revista Iberoamericana de Tecnologias del Aprendizaje, vol. 18, no. 1, pp. 48-53, Feb. 2023. doi: 10.1109/RITA.2023.3250504