Title:
Female Participation in Hackathons: A Case Study About Gender Issues in Application Development Marathons [Descargar]Autores/as:
Paganini, Lavínia and Gama, Kiev
Términos Índice:
Games;Computer hacking;Technological innovation;STEM;Collaboration;Gender issues;STEM;gender;women;application development marathon;diversity;hackathon
Resumen:
Hackathons are events that are a sort of application development marathons - lasting between 24 and 48 hours - that became increasingly popular as a method for fast learning and bring people in a short space of time to make creative projects. However, the number of women participating in these events is extremely low and worrying, even when considering multidisciplinary teams - including software engineers, designers, social educators, etc. This study is a step forward to understand the reasons for women being absent in this type of event. We sought for evidence on their behavior and concerns that could cause them avoiding such participation. For this, a case study was carried out in a female-focused hackathon, Hack Grrrl, which took place in the city of Recife, Brazil, in June 2019.
DOI:
Cómo citar:
Paganini, Lavínia and Gama, Kiev, "Female Participation in Hackathons: A Case Study About Gender Issues in Application Development Marathons" in IEEE Revista Iberoamericana de Tecnologias del Aprendizaje, pp. 326-335, Nov. 2020. doi: 10.1109/RITA.2020.3033209