Kroster-MHP Game for Digital TV. Developing Process, Design, and Programming Considerations Against Technical Issues

Title:

Kroster-MHP Game for Digital TV. Developing Process, Design, and Programming Considerations Against Technical Issues [Download]

Authors:

Quintero, Iván Abadía and Rodríguez, Madelayne Morales and Barajas, Camilo Ortegón and Cerón, Juan Vicente Pradilla and Rodriguez, Patricia Madriñán and Cadavid, Andrés Navarro

Index Terms:

Games;Multimedia communication;Programming;Digital TV;Entertainment industry;Home automation;Digital television;game;t-learning;multimedia home platform (MHP);design and programming;technical aspects

Abstract:

This paper presents the development of Kroster, a serious game created for digital television using multimedia home platform (MHP) technology. The process of game creation is described from both an engineering and design point of view with discussion on various programming and graphical aspects. Some of the requirements for the development of a t-learning game are described, as are the restrictions associated with the TV platform, especially within the MHP development framework.

DOI:

10.1109/RITA.2013.2284961

How to cite:
Quintero, Iván Abadía and Rodríguez, Madelayne Morales and Barajas, Camilo Ortegón and Cerón, Juan Vicente Pradilla and Rodriguez, Patricia Madriñán and Cadavid, Andrés Navarro, "Kroster-MHP Game for Digital TV. Developing Process, Design, and Programming Considerations Against Technical Issues" in IEEE Revista Iberoamericana de Tecnologias del Aprendizaje, pp. 166-175, Nov. 2013. doi: 10.1109/RITA.2013.2284961